Terrors in the Hidden City
Spell Continuous

Terrors in the Hidden City

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Your opponent cannot target face-down Defense Position monsters you control with card effects. Monsters you control that were flipped face-up while this card was face-up on the field gain 1500 ATK/DEF. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can target 1 monster in your GY; Special Summon it in face-down Defense Position.




 
 
AI Power Analysis
UtilityConfidence: Medium
48± 6/ 100
Power Score
Intrinsic 46
Deck 50

Terrors in the Hidden City — Power Evaluation

Final Score: 48 ± 6 · Confidence: Medium

  • Intrinsic: 46 · Deck: 50 · Meta: provisional
  • Primary role: Utility · Secondary: Recovery/Recursion, Floodgate/Control

Why it scores here

Terrors in the Hidden City is a continuous support spell whose value is protecting face-down Defense Position monsters from opponent card-effect targeting and giving flipped-up monsters +1500 ATK/DEF while it stays face-up. Its recursion clause only triggers if an opponent's effect destroys it, so it is a conditional recovery rather than card advantage. Its strength is observed in Subterror lines (30.5% of sampled decks, with 1.83 copies on average), not in its stats; no combo boards were supplied, so combo conversion is scored from text only and kept low.

Axis scores

Axis Score Evidence
Accessibility 45 Carried in 210 sampled decks at 1.83 copies on average, but no as_starter or as_searched data exists to show how often it is drawn live (observed/inferred).
Combo & Conversion 25 Text only: it adds +1500 to monsters flipped up while it is face-up, which needs a setting or flip engine; there are no combo examples or power_index values (inferred).
Resource Economy 30 No draw or search; the only return is a GY Special Summon if an opponent's effect destroys it, which is conditional (verified text).
Effect & Interaction 45 Blocks opponent card-effect targeting of face-down DEF monsters, a soft protection rather than negation or removal (verified text; scale is inferred).
Material Utility 30 Continuous Spell with no material value and no body it provides (verified frame and type).
Resilience & Flexibility 55 Persists as a continuous card and its recursion clause rewards being destroyed, but it is a single S/T-zone piece that an opponent's effect can remove (inferred).
Deck-Building Efficiency 70 Runs at 1 to 3 copies with no garnet or lock and appears across 47 archetypes, though it is concentrated in Subterror (observed).

Calculation

Weight profile: Utility / no clear role (default) weights; no secondary blend applied because the primary role is the default utility profile. Intrinsic ≈ 46, Deck ≈ 50, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Protects face-down Defense Position monsters from opponent card-effect targeting
  • Gives flipped-up monsters +1500 ATK/DEF while it is face-up
  • Recursion clause returns a GY monster when an opponent's effect destroys it
  • Low-cost slot: 1 to 3 copies, no garnet or lock restriction

Weaknesses

  • No combo evidence: as_starter, as_material and payoff shares are all zero
  • Benefit is conditional on a setting or flip engine
  • Protection only covers face-down DEF monsters, not the whole board
  • Opponent effects that destroy or remove the spell end the recursion clause

Counters / choke points

  • Opponent card-effect removal or destruction of the spell itself
  • Opponent effects that ignore the targeting restriction, such as non-targeting effects

Best use

Utility support spell protecting face-down DEF setters and rewarding flip/set lines. Decks: Subterror (Subterror Behemoth Umastryx, Subterror Guru, Subterror Fiendess lines), Ghostrick, Enneacraft.

Evidence & gaps

  • Verified: Card text: opponent cannot target face-down DEF monsters you control with card effects; Card text: flipped-up monsters gain 1500 ATK/DEF while it is face-up; Card text: GY Special Summon of a monster in face-down DEF if it is destroyed by an opponent's card effect; Card type: Continuous Spell; formats TCG, OCG, DuelLinks
  • Observed: Present in 210 sampled decks at 1.83 average copies, max 3; Subterror archetype in 30.5% of sampled decks; 47 distinct archetypes overall; Top partners are Subterror cards at roughly 25 to 45% co-occurrence; No combo boards supplied (total_combos 0)
  • Inferred: Its flip-buff and protection work mainly with a set or flip engine; Its deck role is supporting rather than standalone power; Recursion is conditional and rarely triggered in practice
  • Data gaps: no combos supplied: combo conversion is text-only inference no guides supplied no banlist token: assumed 3 copies (unlimited) no usage statistics (StatisticsCard): archetype inclusion inferred from the deck sample only no starter-count data, so DeckResilience is scored neutral











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